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Your code should look like this:

var triangle1:Sprite = new Sprite();
triangle1.graphics.lineStyle(2, 0x000000);
triangle1.graphics.beginFill(0xFF0000, 1);
triangle1.graphics.moveTo(200, 100);
triangle1.graphics.lineTo(200, 100);
triangle1.graphics.lineTo(275, 225);
triangle1.graphics.lineTo(125, 225);
triangle1.graphics.endFill();
addChild(triangle1);

var triangle2:Sprite = new Sprite();
triangle2.graphics.lineStyle(2, 0x000000);
triangle2.graphics.beginFill(0x00FF00, 1);
triangle2.graphics.moveTo(375, 50);
triangle2.graphics.lineTo(375, 50);
triangle2.graphics.lineTo(525, 50);
triangle2.graphics.lineTo(450, 175);
triangle2.graphics.endFill();
addChild(triangle2);

var triangle3:Sprite = new Sprite();
triangle3.graphics.lineStyle(2, 0x000000);
triangle3.graphics.beginFill(0x0000FF, 1);
triangle3.graphics.moveTo(275, 375);
triangle3.graphics.lineTo(275, 375);
triangle3.graphics.lineTo(400, 250);
triangle3.graphics.lineTo(100, 350);
triangle3.graphics.endFill();
addChild(triangle3);

 

screenshot 3